|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
umop 3pisdn
Minmatar Republic Military School
|
Posted - 2007.10.29 07:46:00 -
[1]
Look how stupid you are.
You died to a vaga, suprise.
Clearly you're a carebear, you dont understand his setup or why it beats yours.
Most interceptors can go that fast, if they spent as much as that vaga pilot did they would in fact go faster.
Read the description, its the fastest cruiser around.
Cruise are the most overpowered BS weapon there is imo since they frag frigates and bs's with equal ease.
Vagabonds CANNOT kill any ship, they have trouble with my taranis ffs... they also have trouble with my dominix... and megathron... and thorax... and vexor in the right circumstances, its not hard to scare one off, their tank is crap and their DPS is low for a HAC.
BS's should not be win buttons, try a different setup.
Nanos are keeping this game alive for many pvp pilots (5 vs 50 is bad.)
p.s. target painters wont help, hes already the size of a moon with his MWD on.
|
umop 3pisdn
Minmatar Republic Military School
|
Posted - 2007.10.29 08:35:00 -
[2]
Originally by: Mr Friendly set up to counter that speed, and his paper thin tank snaps.
And this is why, in fact, nano set ups are balanced.
|
umop 3pisdn
Minmatar Republic Military School
|
Posted - 2007.10.29 09:08:00 -
[3]
Originally by: Darcuese Vagas and some dictors have speed bonuses and its ok for them to fly that fast (if so, something i can live with).
What's bother me is that ishtars can fly 6.5km as well. Ships that dont have speed bonuses in description.
You mention ways to kill fast ships (painters, etc,etc) but also, you mentioned their damage while at speed isnt that good.
With ishtars you have even more anoying problem cause they dont need good tracking when all their killing is done by drones.
So, conclusion, no need for speed bonus ships to be nerfed, nerf those that are not built to fly that fast
I know dice isnt really into pvp... but a nano ishtar is actually very gimped compared to the nano boats of other races.
Your drones are VERY vulnerable while you are at high speed and orbitting outside web range... unless you can tank your target with your weak passive shield tank (sometimes possible with drakes) to stay close to them and scoop/relaunch drones then you are pretty much boned.
Nano ishtar pilots also stand to lose their drone kit... 5mil per failed engagement sound like fun? thats expensive ammo.
The nano ishtar also has trouble vs other nano hacs, because its drones cannot keep pace with the fight unless it has a web (further gimping its already weak shield tank)
And an ishtar travelling at 6km/s isnt cheap... although isk shouldnt = win, a nanoishtar pilot who is really moving fast is putting a lot of isk behind a weak tank.
The only time ishtars are better than other nano hacs is in a group engagement when targetting someones drones isnt a realistic option... they are still weakened by the fact that their DPS takes forever to get to each target but they do have good dps once they get there.
Also... Target painters dont kill fast ships... Running shield extenders and an MWD makes your sig comparable to a small moon.
|
umop 3pisdn
Minmatar Republic Military School
|
Posted - 2007.10.29 23:36:00 -
[4]
Originally by: d026 Edited by: d026 on 29/10/2007 15:00:33 Some things i'd liek to see:
No maneuverability/agility while MWD on. 40k webs 20k webs Module to increase targets mass Web sphere (launched from dictors, cant ovelay a dictor sphere)
omg stop *****ING.
You may not realise it but you are playing the EASY MODE RACE.
If you had any idea what was going on, you would have stopped spamming this thread with your "omg my toraps cannot hit thon vaga T_T" crap.
Train for a rapier. Train for the new t2 frigates. Put the time and effort the hac pilot did into it.
I cant believe this whine thread (a bad whine thread, the Op represents the entire anti nano party well.) has gone on for this god damn long.
Caldari ******s and ******s in general cannot handle nanoships, but everyone else has no problem seeing and going for the obvious solutions.
I really dont want to help you to counter nanoships so im going to let you come up with your own solutions (i look forward to a fleet of target painting ravens coming to a system near me)
Even a whiney pve raven can eliminate solo nanoships as any kind of threat.
Vaga whiners: shutup...
Sac whiners: Yes, its powerful, i think this is recompense for how long it was obsolete for.
Ishtar whiners: try flying one, its a very good ship but even a t1 tanked drake with just a web is a real problem... if you cant go in close you lose a lot of drones and this really gimps you (you can only carry 15 heavys...)
nanocerb whiners: lol who am i kidding... caldari cant pvp...
|
umop 3pisdn
Minmatar Republic Military School
|
Posted - 2007.10.30 00:45:00 -
[5]
Originally by: JamnOne
Originally by: Zana Kito Edited by: Zana Kito on 30/10/2007 00:06:39 edit: to the guy above me.. drones to counter nanofits?.. lol.
Hmm, if Drones is funny then I guess they need a boost.
So is it safe to presume you can send let's say 3 web drones after a nano and it won't slow it down enough for you to shoot at it?
No you're right, smahkill whiners dont understand small gang tactics.
I doubt he has any idea how web drones work or why they are helpful... dont give the ******s ideas though
|
umop 3pisdn
Minmatar Republic Military School
|
Posted - 2007.10.30 01:45:00 -
[6]
Originally by: MITSUK0 ECM drones, heavy neuts, overheated webs, piloting skill, interceptors, remote tanking/logistics, co-ordinated flying, weapons capable of dealing damage out to ~26km, killing drones first.
Those are just a few counters, some work solo, some work for gangs, all of them work when you do it right.
Also if a nano ship attacks you at a gate you allways have the option to de-agress and leave. If a vaga is shooting you then transversal is low and you can shoot back. If an ishtar/curse is orbiting you, kill his drones.
The fight will not allways result in a killmail but saying there are no counters to speed setups is stupid. You suck.
This is correct.
Vagas locking range is low by default.
Get a damp.
|
umop 3pisdn
Minmatar Republic Military School
|
Posted - 2007.10.30 18:36:00 -
[7]
Originally by: Xaen
Originally by: d026 agreed. to kill 5 nanos you need 10 recons + support or 5 nanos. which makes everythign except nanos obsolete..
lol
I'm glad there are people in EVE that think like you do. It makes for far easier prey.
But so I'm not totally trolling...
Fast Interceptor + Web = dead nano. They invariably have paper tanks or low DPS. Frequently both.
tbh d026 needs to get a noob corp alt like me before he makes roadkill look like a bunch of whiny, incompetent blobbing nubca... oh wait.
My favorite was when someone said chase them with a web and his response was "I dont move that fast"
An hero, he should look into it.
|
|
|
|